2015 Highlights: The nature of player–video game interactions is not clearly defined in the literature. The review showed that several concepts are relevant to qualify these interactions. Player aspects such as engagement and enjoyment are relevant. Video game aspects as input/output, game contents and multiplayer are relevant. Global approaches such as playability are also relevant. ...[Read More]
219 pages , Springer , 2016-04-05 These transactions publish research in computer-based methods of computational collective intelligence (CCI) and their applications in a wide range of fields such as the semantic Web, social networks, and multi-agent systems. TCCI strives to cover new methodological, theoretical and practical aspects of CCI understood as the form of inte...[Read More]
2020-11 Our family has been playing SPIT* for more than 25 years. SPIT* is a competitive game that harnesses speed and generates adrenaline. We know you'll have a riot playing and competing with your friends and family alike! This fun-filled game has been such a positive part of our family and friends' time together that we had to share it with you. Welcome to the SPIT* FAMILY!
510 pages , "O'Reilly Media, Inc." , 2008-11-22 Do you have what it takes to become a game developer? With this hands-on book, you'll learn quickly and easily how to develop computer games with Microsoft's XNA 3.0 framework-not just for your PC, but for Xbox 360 and the Microsoft Zune as well. Written by an experienced university-level game development instructor, Learni...[Read More]
2020-12-01T08:00:00Z A groundbreaking examination of the role that wood and trees have played in our global ecosystem--including human evolution and the rise and fall of empires--in the bestselling tradition of Yuval Harari's Sapiens and Mark Kurlansky's Salt.
As the dominant species on Earth, humans have made astonishing progress since our ancestors came...[Read More]
144 pages , Highlights , 2018-04-15 This book of two player puzzles will engage and entertain kids in a variety of ways - working cooperatively, taking turns, or competing to solve double puzzles. With more than 750 objects to find, kids will have twice as much fun searching for them all In a unique new twist on our best-selling classic Hidden Pictures(R) books, two play...[Read More]
480 pages , Penguin , 2015-09-15 An innovative guide to living gamefully, based on the program that has already helped nearly half a million people achieve remarkable personal growth In 2009, internationally renowned game designer Jane McGonigal suffered a severe concussion. Unable to think clearly or work or even get out of bed, she became anxious and depressed, even su...[Read More]