192 pages , Addison-Wesley , 2013-09-16 The C++11 standard allows programmers to express ideas more clearly, simply, and directly, and to write faster, more efficient code. Bjarne Stroustrup, the designer and original implementer of C++, thoroughly covers the details of this language and its use in his definitive reference, The C++ Programming Language, Fourth Edition. I...[Read More]
208 pages , VIZ Media LLC , 2005-10-10 In the second saga of the Yu-Gi-Oh! epic, Duel Monsters is the world's most popular collectible card game-but to Yugi, it's the most dangerous game of all! Entering the Duel Monsters world championship, Yugi fights ruthless opponents like game designer Maximillion Pegasus and teenage multimillionaire Kaiba Seto, hoping to discover t...[Read More]
Ryan Hildreth (@Ryan Hildreth) reveals how to make $500 today playing games and earning money from home. If you don't know who I am, my name is Ryan ...
208 pages , Candlewick Press , 2017 An introduction to computer programming explains how to build websites, applications, and games using HTML, CSS, and JavaScript.
Each year, new innovative video games make the experience even more immersive, and with Virtual Reality just around the corner, games will become even ...
449 pages , Taylor & Francis , 2012-10-02 Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, "3D Automotive Modeling" starts with a fantastic series of hot concept designs and continues by offering a full hands-o...[Read More]
Crazy Climber (??????????, Kureij? Kuraim?) is a coin-operated arcade game produced by Nichibutsu in 1980. It was also released in North America by Taito America by UA Ltd. in 1982 for the Emerson Arcadia 2001 and other video game consoles. It is one of Nichibutsu's most highly acclaimed video games in its library. A precursor to the platform game genre, Crazy Climber was the first video game revo...[Read More]
800 pages , Springer Science & Business Media , 2013-03-30 Developing a successful game in today’s market is a challenging endeavor. Thousands of titles are published yearly, all competing for players’ time and attention. Game analytics has emerged in the past few years as one of the main resources for ensuring game quality, maximizing success, understanding player b...[Read More]
182 pages , Wipf and Stock Publishers , 2011-09-06 We yearn to be accepted and loved for who we really are. Unfortunately, we sabotage our efforts to develop successful relationships when we feel threatened. We play manipulative games with each other, protecting ourselves without realizing it. These subtle games are crippling our relationships. Let's Stop Playing Games a...[Read More]
448 pages , Little, Brown , 2012-01-01 On your mark Private, the world's most renowned investigation firm, has been commissioned to provide security for the 2012 Olympic Games in London. Its agents are the smartest, fastest, and most technologically advanced in the world, and 400 of them have been transferred to London to protect more than 10,000 competitors who represen...[Read More]