735 pages , Apress , 2015-12-30 This is an astonishing collection of ideas, information, and instruction from one of the true pioneers of Massively-Multiplayer Online Role-Playing Games. MMOs from the Inside Out: The History, Design, Fun, and Art of Massively-Multiplayer Role-playing Games speaks to the designers and players of MMOs, taking it as axiomatic that such game...[Read More]
256 pages , St. Martin's Press , 2019-09-03 Washington Post Bestseller Wall Street Journal Bestseller USA Today Bestseller Publishers Weekly Bestseller Do you want to change the course of your life? Do you want to be the best? The best manager, the best athlete, the best artist, the best speaker, the best parent? In There’s No Plan B for Your A-Game, former pro athlete...[Read More]
2014-04-01T07:00:00Z New in the USA Today bestselling series--Jessica Fletcher finds herself in a tropical paradise where "aloha" means both hello and goodbye. But sometimes, the goodbye is permanent...
Jessica is on the Hawaiian island of Maui, giving a lecture on community involvement in police investigations. Her co-lecturer is legendary retired detect...[Read More]
330 pages , Taylor & Francis , 2005 Nik Lever guides designers, animators and web developers through the art, animation and programming skills needed to produce games in Director for Internet, CD or DVD distribution. He moves from the introductory coverage of Lingo with explanations of how easily Director's programming language can be mastered, on to more advanced tips a...[Read More]
275 pages , Springer Science & Business Media , 2010-01-20 This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtua...[Read More]
726 pages , Prentice Hall , 2007 For Introduction to Game Industry and Introduction to Game Production courses. With coherent coverage of complex topics, this text offers an overview of how the game industry works and describes how games are designed and built.