266 pages , Springer , 2018-06-29 Location-based games emerged in the early 2000s following the commercialisation of GPS and artistic experimentation with ‘locative media’ technologies. Location-based games are played in everyday public spaces using GPS and networked, mobile technologies to track their players’ location. This book traces the evolution of location-b...[Read More]
Cyberball (???????, Saib?b?ru) is a video game released in arcades in 1988 by Atari Games. The game is 7-man American football using robotic avatars of different speeds, sizes, and skill sets set in the year 2022.
The standard Cyberball cabinet has two monitors, each with two sets of controls for a maximum of four players, but Atari Games released single player and two player versions as well. A k...[Read More]
156 pages , Wildside Press LLC , 2005-05-01 This volume assembled a devil's brew of horror, from prolific author Mike McCarty and a wide-ranging crew of collaborators, including Mark McLaughlin, P.D. Cacek, Jeffrey Thomas, Charlee Jacob, Cristopher Hennessey-DeRose, Sandy DeLuca, Teri A. Jacobs, R.L. Fox, Cindy Hulting, and Michael Romkey.
208 pages , Routledge , 2014-06-13 The study of online gaming is changing. It is no longer enough to analyse one type of online community in order to understand the plethora of players who take part in online worlds and the behaviours they exhibit. MacCallum-Stewart studies the different ways in which online games create social environments and how players choose to inte...[Read More]