186 pages , Cornell University Press , 2020-10-15 Food insecurity poses one of the most pressing development and human security challenges in the world. In Feeding the Hungry, Michelle Jurkovich examines the social and normative environments in which international anti-hunger organizations are working and argues that despite international law ascribing responsibility to ...[Read More]
544 pages , Routledge , 2015-03-04 This is the first intermediate microeconomics textbook to offer both a theoretical and real-world grounding in the subject. Relying on simple algebraic equations, and developed over years of classroom testing, it covers factually oriented models in addition to the neoclassical paradigm, and goes beyond theoretical analysis to consider p...[Read More]
128 pages , Mongoose Pub , 2010-03-01 Launched in the 80's, the Lone Wolf series of gamebooks quickly became firm favourites among a growing fan base. Alone among the gamebooks of their day, Lone Wolf was the only one to feature a cohesive and exciting world, and an extended campaign in which your character could grow and expand as he travelled through all 28 books of th...[Read More]
232 pages , Corwin Press , 2008-10-29 Offering a child-centered approach for teaching 8- to 12-year-olds, this detailed resource discusses child development, instruction and assessment, and professional growth and advocacy.
216 pages , Berghahn Books , 2019-06-01 Gambling in Papua New Guinea, despite being completely absent prior to the Colonial era, has come to supersede storytelling as the region’s main nighttime activity. Money Games is an ethnographic monograph which reveals the contemporary importance of gambling in urban Papua New Guinea. Rich ethnographic detail is coupled with cro...[Read More]
245 pages , Sports Publishing LLC , 2006 All of the famous tales about the New York Rangers (including Lester Patrick in goal; the 1940 Stanley Cup; Rod Gilbert's first big game; Mark Messier's "guaranteed" win; the 1994 Cup-winning heroics of Brian Leetch and Mike Richter, and Wayne Gretzky's goodbye to the NHL) are referenced here. Stories from 24 New York hockey legen...[Read More]
200 pages , MIT Press , 2008 A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effects, ambient sound, and music. This book introduces readers to the various aspects of game audio, from its development in early games to theoretical discussions of immersion and realism.