264 pages , Routledge , 2003-08-29 This book provides theoretical and empirical discussion of migration, identity and Europeanisation. With contributions from leading international scholars, it provides both an overview of theoretical perspectives and a comprehensive set of case studies, covering both Eastern and Western Europe. Contributors draw from disciplines such as...[Read More]
320 pages , Candlewick Press , 2015-04-14 A failed racehorse finds a second chance when he is adopted by a rescue facility for rehabilitating prisoners, where he gradually learns to trust and trains as an event show horse. By the author of Claiming Georgia Tate.
532 pages , Apress , 2011-12-14 Create compelling 2D games with Learn cocos2d Game Development with iOS 5. This book shows you how to use the powerful cocos2d game engine to develop games for iPhone and iPad with tilemaps, virtual joypads, Game Center, and more. It teaches you: The process and best practices of mobile game development, including sprite batching, texture ...[Read More]
213 pages , Teachers College Press , 1982 At least fifteen million American children of school age have severe problems that are caused or exacerbated by a parent’s alcoholism. This book draws on the experience of a nationally respected model program to show how these children can be helped. Part 1 focuses on an understanding of what alcoholism is and is not, and its i...[Read More]
Arkanoid is a 1986 block breaker arcade game developed and published by Taito. In North America, it was published by Romstar. Controlling a paddle-like craft known as the Vaus, the player is tasked with clearing a formation of colorful blocks by deflecting a ball towards it without letting the ball leave the playfield. Some blocks contain power-ups that have various effects, such as increasing the...[Read More]
462 pages , Springer Science & Business Media , 2009-04-20 This book presents current advances in the theory of dynamic games and their applications in several disciplines. The selected contributions cover a variety of topics ranging from purely theoretical developments in game theory, to numerical analysis of various dynamic games, and then progressing to applications o...[Read More]
288 pages , St. Martin's Press , 2017-01-31 The phenomenal growth of gaming has inspired plenty of hand-wringing since its inception--from the press, politicians, parents, and everyone else concerned with its effect on our brains, bodies, and hearts. But what if games could be good, not only for individuals but for the world? In Power Play, Asi Burak and Laura Parker exp...[Read More]