128 pages , Antarctic Press , 2012 Middle school zombie and would-be pro gamer Bill Stokes' attempt to win against a visiting champ are complicated by a weekend trip to camp Woodchuck, the need to care for the neighbor's poodle, and his personal bully's attempts to humiliate him with a "game show" called Gross-eries.
270 pages , Routledge , 2002-01-04 At a time when political interest in mathematics education is at its highest, this book demonstrates that the issues are far from straightforward. A wide range of international contributors address such questions as: What is mathematics, and what is it for? What skills does mathematics education need to provide as technology advances? W...[Read More]
Ford Street Publishing , 2020-04 Age range 10+ The first Scorpions Under 14 Girls team from the Westpark Football Club has just been announced and this is their very first game. The Girls Scorpions are up against the in-form team of the comp, the Eastvale Ravens. You can steer the Scorpions to victory by choosing what happens in the game.
1204 pages , Springer Science & Business Media , 2006-05-05 The five-volume set LNCS 3980-3984 constitutes the refereed proceedings of the International Conference on Computational Science and Its Applications, ICCSA 2006. The volumes present a total of 664 papers organized according to the five major conference themes: computational methods, algorithms and applications ...[Read More]
824 pages , Apress , 2011-01-26 Congratulations—you’ve purchased an iPhone 4, arguably the coolest smartphone on the market. Now it’s time to learn how to take advantage of all the features, apps, and secret techniques available. To accomplish this, look no further than iPhone 4 Made Simple. Over 1,000 screen visuals and clear-cut instructions guide you through bot...[Read More]
248 pages , Springer , 2014-10-09 This comprehensive text presents a rigorous framework from within which regulators can respond strategically to the claim by the pharmaceutical industry that lower drug prices today lead to a loss for the population’s future health due to less innovation. It starts with a critical review of the empirical evidence of the return to consu...[Read More]
64 pages , The Rosen Publishing Group, Inc , 2013-07-15 It is estimated that 97 percent of teens ages 12 to 17 play video games. And often these games are played online, allowing for interaction with gamers from across the globe. But this comes with a downside when cyberbullying and hacking come into play. This guide to safe online gaming is a valuable resource for any t...[Read More]