511 pages , Coriolis Group Books , 1994-11-01 Outlines how to create arcade quality games at home on the PC, discussing animation sprites, multiple levels of adventure, scrolling backgrounds, and more, and includes a powerful game engine written in C. Original. (Beginner).
2009-03-17T07:00:00Z Whales begin sinking ships. Toxic, eyeless crabs poison Long Island's water supply. The North Sea shelf collapses, killing thousands in Europe. Around the world, countries are beginning to feel the effects of the ocean's revenge as the seas and their inhabitants begin a violent revolution against mankind. At stake is the survival of the Earth's fragile ecology--and...[Read More]
50 pages , New Riders , 2014-03-11 You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the action and arcade genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the action and arcade genre and show...[Read More]