The Complete Guide to Video


Published in: Google Books > Technology & Engineering > Fighting Games | Published on 27/Sep/2021 15:29

239 pages , Prompt , 1997
Explains video technology systems in easy-to-understand language and outlines the common components of modern audio/video equipment. Provides details and features of the newest gadgets and will help with shopping choices by providing answers that the average salesperson does not know.



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m-Profits Making Money from 3G Services


Published in: Google Books > Technology & Engineering > Car Games | Published on 16/Aug/2021 12:46

376 pages , John Wiley & Sons , 2004-04-02
UMTS as a technology allows for exciting new applications of some of the best ideas of services in the fixed telecoms, cellular/mobile telecoms, and internet environments, with many revolutionary new possibilities which simply do not exist in the current media and communications vehicles.The current worldwide interest in UMTS/3G...[Read More]



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Services for UMTS Creating Killer Applications in 3G


Published in: Google Books > Technology & Engineering > Car Games | Published on 15/Aug/2021 14:34

392 pages , John Wiley & Sons , 2004-08-20
UMTS is not about Technology, it is about Services... The UMTS or 3G environment is the ultimate convergence of fixed and mobile, voice and data, content and delivery. The result will be the largest and most complex communications system that man has designed. If you want a challenge then this is the industry to be in. Services ...[Read More]



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Teach Your Dog to Behave Simple Solutions to Over 300 Common Dog Behavior Problems from A to Z


Published in: Google Books > Technology & Engineering > Play Games | Published on 16/May/2021 19:31

314 pages , Dutton Adult , 1993
Diagnoses and suggests a treatment plan for each behavior problem, offers insight into canine behavior, and include advice on health care



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Cases on the Societal Effects of Persuasive Games


Published in: Google Books > Technology & Engineering > Action Games | Published on 25/Apr/2021 19:50

345 pages , IGI Global , 2014-06-30
"This book investigates the connection between multimedia technologies and game-based learning for an improved understanding of the impact and effectiveness of serious games in modern societies, offering examples from the fields of education, business, healthcare, and more"--Provided by publisher.



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Customizable Educational Computer Games Overview


Published in: youtube > Technology for Teachers and Students > Educational Games | Published on 11/Apr/2021 20:35

Get an overview of a handful of websites that give you the ability to create custom educational computer games online for free. Two of the three websites ...



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Blended Play Tutorial - Customizable Educational Games


Published in: youtube > Technology for Teachers and Students > Educational Games | Published on 08/Mar/2021 01:31

Learn how to use the website Blended Play to create your own customized educational games for your students to play, or for use with family and friends.



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Oodlu Tutorial - Educational Games


Published in: youtube > Technology for Teachers and Students > Educational Games | Published on 01/Mar/2021 07:53

Learn how to bring customized educational games to your students by using Oodlu. Oodlu lets you enter your own questions and answers into the website, and ...



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The Best of Technology Writing 2006


Published in: Google Books > Technology & Engineering > Zombie Attack | Published on 04/Jan/2021 09:57

287 pages , 2006
?The essays collected in this book are sparkling, imaginative pieces of journalism that just happen to be about technology. People steeped in the world of AJAX or Massively Mulitplayer Online Games will find a lot to value here, but so will readers simply in search of good writing.” ?James Fallows, National Correspondent for Atlantic Monthly ?The human experie...[Read More]



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User Interfaces for All Concepts, Methods, and Tools


Published in: Google Books > Technology & Engineering > Action Games | Published on 26/Oct/2020 07:28

760 pages , CRC Press , 2000-11-01
User Interfaces for All is the first book dedicated to the issues of Universal Design and Universal Access in the field of Human-Computer Interaction (HCI). Universal Design (or Design for All) is an inclusive and proactive approach seeking to accommodate diversity in the users and usage contexts of interactive products, applications, a...[Read More]



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WCDMA for UMTS HSPA Evolution and LTE


Published in: Google Books > Technology & Engineering > Multiplayer Games | Published on 06/Jul/2020 07:51

618 pages , John Wiley & Sons , 2010-10-28
Now in its fifth edition, the bestselling book on UMTS has been updated to cover 3GPP WCDMA and High Speed Packet Access (HSPA) from Release 99 to Release 9. Written by leading experts in the field, the book explains HSPA performance based on simulations and field experience, and illustrates the benefits of HSPA evolution (HSPA+...[Read More]



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American Defense Policy


Published in: Google Books > Technology & Engineering > Action Games | Published on 16/Jun/2020 00:56

608 pages , Johns Hopkins University Press , 1997
"This book will help students better grasp and understand the complex processes involved in making American defense policy. It will help them draw important lessons from our experiences during the Cold War while also providing them with a glimpse of many of the more important security challenges to come."--Brent Scowcroft...[Read More]



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