325 pages , Ballantine Books , 2011 After the United States is invaded and occupied by a unified Korea, reporter Ben Walker flees Los Angeles and tries to survive as he joins a band of soldiers heading east across the desert and reinvents himself as the Voice of Freedom, broadcasting information about enemy positions to civilian resistance cells through guerrilla radio.
736 pages , Twelve , 2014-01-28 Fifty years ago, Norman Mailer asserted, "William Burroughs is the only American novelist living today who may conceivably be possessed by genius." Few since have taken such literary risks, developed such individual political or spiritual ideas, or spanned such a wide range of media. Burroughs wrote novels, memoirs, technical manuals, and ...[Read More]
400 pages , Simon and Schuster , 2017-04-06 SOON TO BE A NETFLIX SERIES We Need to Talk About Kevin meets The Secret History. The air is hazy and grey with gunpowder smoke. Everyone has been shot but me. I haven't got so much as a bruise.... Is Maja a normal eighteen-year-old, the poster girl-next-door, popular and excelling at her schoolwork, caught in the middle of a t...[Read More]
752 pages , Bantam , 2020-08-04 Set 300 years before the events in A Song of Ice and Fire, FIRE AND BLOOD is the definitive history of the Targaryens in Westeros as told by Archmaester Gyldayn, and chronicles the conquest that united the Seven Kingdoms under Targaryen rule through to the Dance of the Dragons: the Targaryen civil war that nearly ended their dynasty foreve...[Read More]
269 pages , Aegitas , 2020-04-03 Brideshead Revisited, The Sacred and Profane Memories of Captain Charles Ryder is a novel by English writer Evelyn Waugh, the life and romances of the protagonist Charles Ryder, most especially his friendship with the Flytes, a family of wealthy English Catholics who live in a palatial mansion called Brideshead Castle. Ryder has relations...[Read More]
160 pages , 1996 This is a complete guide to sporting shooting, aimed at the novice. It tackles the entire range of sporting shooting activities and covers topics such as the history of shooting, safety, the law and game shooting.
296 pages , Simon and Schuster , 2018-07-24 James Holmes killed or wounded seventy people in a movie theater in Aurora, Colorado. Only one man was allowed to record extensive interviews with the shooter. This is what he found. On July 20, 2012 in Aurora, Colorado, a man in dark body armor and a gas mask entered a midnight premiere of The Dark Knight Rises with a tactical...[Read More]
464 pages , Twelve , 2009-04-06 A masterpiece of reportage, this is the definitive account of the Columbine massacre, its aftermath, and its significance, from the acclaimed journalist who followed the story from the outset. "The tragedies keep coming. As we reel from the latest horror . . ." So begins a new epilogue, illustrating how Columbine became the template for ne...[Read More]
116 pages , 2009-04-10 Whether novice or advanced, 180 Shooter offers instruction and drills to elevate your shooting percentages or enhance your shooting instruction. 180 Shooter includes over 60 drills and 20 pictures to assist with your learning. 180 Shooter is a complete guide to successful shooting, unlike any other because it uses learning progressions, not just drills. If...[Read More]
144 pages , JHU Press , 2014-11-14 The Roman emperor Commodus wanted to kill a rhinoceros with a bow and arrow, and he wanted to do it in the Colosseum. Commodus’s passion for hunting animals was so fervent that he dreamt of shooting a tiger, an elephant, and a hippopotamus; his prowess was such that people claimed he never missed when hurling his javelin or firing arr...[Read More]
364 pages , Academic Press , 2015-09-25 Emotions, Technology, and Digital Games explores the need for people to experience enjoyment, excitement, anxiety, anger, frustration, and many other emotions. The book provides essential information on why it is necessary to have a greater understanding of the power these emotions have on players, and how they affect players durin...[Read More]
208 pages , Routledge , 2008-04-11 The Meaning of Video Games takes a textual studies approach to an increasingly important form of expression in today’s culture. It begins by assuming that video games are meaningful–not just as sociological or economic or cultural evidence, but in their own right, as cultural expressions worthy of scholarly attention. In this way, t...[Read More]