131 pages , Courier Dover Publications , 2020-04-15 Search for words associated with 100 of the biggest TV shows of all time, from All in the Family to This Is Us, Game of Thrones, Law & Order, more.
514 pages , Prentice Hall , 1993 A complete how-to guide for writing computer games with Visual Basic! This book/disk set provides imaginative programmers with all the tools they'll need to create entertaining computer games for fun and profit. -- Includes algorithms for image manipulation and sound generation -- Disk includes source code and executable code for both gam...[Read More]
412 pages , Que Pub , 2001 This volume shows how to couple the powers of Microsoft Visual Basic and DirectX to design and program simulation games. It covers game programming code in Visual Basic while giving hints and ideas for the use of Visual Basic.NET.
508 pages , IGI Global , 2008 "This book provides a source for definitions, antecedents, and consequences of social informatics and the cultural aspect of technology. It addresses cultural/societal issues in social informatics technology and society, the Digital Divide, government and technology law, information security and privacy, cyber ethics, technology ethics, and ...[Read More]
196 pages , Mars Publishing (CA) , 2000 A complete guide to choosing a system, "A Parents' Guide to PlayStation" analyzes the platform, genres and details of the video game industry's rating system. Parents learn how to identify the genres of which they should be wary, how to choose games of every member of the family, and how to identify the educational merits or entert...[Read More]
324 pages , Crossway Books , 1991-04 Offers an incredible array of learning products for every age level, including computers, art and music. Available.
70 pages , 1987 Provides practical information about how to use puzzles and games in the language classroom. Instructions on how to construct puzzles and games are included. For all ages.
308 pages , Wiley , 2002-12-06 * Designed for both professionals and hobbyists, this is the most complete book on creating sophisticated games with Macromedia Flash MX * Shows readers how to harness the full potential of Flash MX and Flash ActionScript * Provides hands-on advice for creating commercial games, as well as games to boost a Web site's "stickiness," perk up p...[Read More]
436 pages , How to Do Everything , 2002 The Sony CLIE is becoming one of the hottest PDAs around. This text shows the reader how to get the most out of this device.
51 pages , Chronicle Books , 2022-02-08 These scavenger hunt ideas offer endless possibilities for play - all you need is a card from the deck and the help of your trusty senses! Your living room, backyard, and neighborhood park are full of hidden treasure - you just have to know how to look for it! The scavenger hunt suggestions on these 50 cards will create hours of sc...[Read More]
532 pages , 1995-12-15 This thorough, highly entertaining book/CD package is an ultimate reference to games on the Mac--virtually every past, present, and future game is covered. The book is packed with reviews, tips, tricks, and interviews with top game designers, while the CD-ROM presents game demos, shareware and freeware, and more.
294 pages , Berkley Hardcover , 2004 Originally created as an educational tool for children in the 1700s, jigsaw puzzles developed into a national craze during the Great Depression. A renowned puzzle expert pieces together the origins of this beloved pastime and examine the minds of such famous puzzlers as Queen Elizabeth II, Bill Gates, and Stephen King. Includes illust...[Read More]