09 to '19: A Decade of Approachability in Fighting Games

Published in: youtube > GDC > Fighting Games | Published on 27/Dec/2020 23:36

In this 2019 GDC talk, Iron Galaxy Studios' Noah Sasso surveys the ways developers have attempted to broaden the audience for one of the oldest and most ...

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GDCE16 Flash Forward: Creating Conflict: Combat Design for AAA Action Games

Published in: youtube > GDC > Action Games | Published on 02/Dec/2019 19:36

Experienced developers from studios including Guerrilla Games, Dambuster Studios and Cloud Imperium Games discuss creating combat scenarios for AAA ...

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Devil May Cry 5: Creating a Standout Action Game

Published in: youtube > GDC > Action Games | Published on 13/Oct/2019 22:12

In this GDC 2019 talk, Capcom's Hideaki Itsuno, director of multiple titles in the 'Devil May Cry' series, partners with his colleagues Michiteru Okabe (senior ...

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Governance in F2P Multiplayer Games

Published in: youtube > GDC > Multiplayer Games | Published on 23/Sep/2019 15:17

In this 2014 GDC talk, Spry Fox's Daniel Cook explains how to handle players that self-organize into poisonous factions or social structures. GDC talks cover a ...

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