48 pages , Scholastic Inc. , 2001-11 Offers games for primary grade students to accompany themed units in transportation, weather, plants, butterfly life cycles, dinosaurs, the human body, and animals.
24 pages , Gareth Stevens Publishing LLLP , 2008-07-01 PROBABILITY With Fun and Games: It's Game Day at Valley Elementary School. Join the students as they use probability to create fun games with coins, number cubes, and spinners.
32 pages , Teacher Created Materials , 2011-07-01 Illustrates patterns that appear in games and that can be made with game pieces, such as blocks, marbles, and jacks, and encourages readers to complete sequences.
106 pages , Sterling Publishing Company, Inc. , 2009-06-01 Get ready to play! TEEN: Uncover the Real You--the popular magazine’s very first quiz book--was a big hit with its young readers. Now, this engaging follow-up gives girls a fun-filled way to test their smarts and quiz their friends. It’s a clever compilation of the very best word searches, crosswords, fill-in...[Read More]
374 pages , Packt Publishing Ltd , 2013-01-01 By teaching HTML5 by developing exciting games, the reader will see concrete applications for each of the concepts, and will also have a powerful deliverable at the end of each chapter - a fully functional game. We learn the various concepts using very abstract examples - how to model animals, foods, or fictitious machines. T...[Read More]
300 pages , Hachette UK , 2011-06-20 The first of three explosive pulp thrillers arriving back-to-back from cult crime fiction sensation and Marvel Comics scribe Duane Swierczynski. Charlie Hardie, an ex-cop still reeling from the revenge killing of his former partner's entire family, fears one thing above all else: that he'll suffer the same fate. Languishing in self-im...[Read More]
48 pages , Scholastic Inc. , 2001-09 Kids will have a blast playing Ship Shapes, Hickory Dickory Clock, Pocket Change, and other games that reinforce important primary math skills, such as basic shapes, time, money, patterns, measurement, greater than/less than, and more. Series blurb: What better way to reinforce essential skills than by engaging young children in a var...[Read More]
144 pages , 2018-02-06 Playing games is the best part of growing up. Help kids tap into their playful imaginations with this handbook with tons of games that kids can play by themselves or with friends and family. Includes both indoor and outdoor games for rainy or snowy days. Full color.
146 pages , Hunter House , 2002 The movement games in this book are intended to cultivate children’s social and creative abilities. Some are based on playground games, others on professional theater and dance exercises. The games described are divided into ten categories including touch and reaction, concentration and puzzles, impersonation and cooperation, and music a...[Read More]
187 pages , Human Kinetics , 2004 "101 Fun Warm-Up and Cool-Down Games provides the antidote to the age-old warm-up and cool-down routines of jogging and stretching. These games engage students and athletes in fun warm-ups that will prepare them mentally and physically for their activity and cool-downs that will help them recover."--Jacket.