2019 This book represents a four-year research and development project. It presents a phenomenological examination and explanation of a functional design framework for games in education. It furnishes a rich description of the experiences and perceptions of performing interdisciplinary collaborative design among experts of very diverse fields, such as learning systems design, architectu...[Read More]
192 pages , Souvenir Press , 1996-03-01 Based on the author''s groundbreaking work at her school in Wandsworth, this book presents a series of structured activities to allow all preschool children, whatever their learning difficulties, to develop language skills.'
653 pages , 2011 Museums are using games in many ways - for interpretation, education, marketing, outreach and events. Museums at Play showcases tried and tested examples from the sector and seeks to inspire further informed use of games as part of the museum toolbox.