342 pages , Packt Publishing Ltd , 2015-02-24 If you are really passionate about games and have always wanted to write your own, this book is perfect for you. It will help you get started with programming in C++ and explore the immense functionalities of UE4.
552 pages , JHU Press , 2014-03-20 The study of what is collectively labeled "New Media"—the cultural and artistic practices made possible by digital technology—has become one of the most vibrant areas of scholarly activity and is rapidly turning into an established academic field, with many universities now offering it as a major. The Johns Hopkins Guide to Digital ...[Read More]
164 pages , 2016-06 "The book that has helped millions of people understand the dynamics of relationships We all play games. In the workplace, in the bedroom, even when we are not aware of it. Every personal encounter is a mental contest, an opportunity to assert our will. Eric Berne's classic Games People Playis the most accessible and insightful book ever written about the psy...[Read More]
320 pages , Simon and Schuster , 2010-06-22 LADIES AND GENTLEMEN, IT'S TIME TO REALLY MEET THE BEATLES. For John Lennon, a young, idealistic zombie guitarist with dreams of global domination, Liverpool seems the ideal place to form a band that could take over the world. In an inspired act, Lennon kills and reanimates local rocker Paul McCartney, kicking off an unstoppabl...[Read More]
102 pages , Routledge , 2012-11-12 If you find traditional lectures and course material ineffective for teaching students how to develop a sensitivity to cultural differences and apply “home grown” technologies to foreign situations, Business Simulations, Games and Experiential Learning in International Business Education is the guide to help you remedy this predicam...[Read More]
300 pages , Bryan Cassiday , 2011-12-13 Virulent pockets of plague, first reported in China, break out worldwide and spread with mind-boggling speed. CIA black ops agent Chad Halverson flies to Los Angeles to visit his brother after receiving a call that his brother has been hospitalized after a car accident. Halverson's Boeing 737 crash-lands in an eerie Los Angeles shr...[Read More]
302 pages , Routledge , 2014-09-19 This book is a multidisciplinary study of the translation and localisation of video games. It offers a descriptive analysis of the industry – understood as a global phenomenon in entertainment – and aims to explain the norms governing present industry practices, as well as game localisation processes. Additionally, it discusses part...[Read More]
336 pages , Rowman & Littlefield , 2010-09-01 An amazing journey through the thriving worlds of fantasy and gaming What could one man find if he embarked on a journey through fantasy world after fantasy world? In an enthralling blend of travelogue, pop culture analysis, and memoir, forty-year-old former D&D addict Ethan Gilsdorf crisscrosses America, the world, and other...[Read More]