Watch Me Play Twitch and the Rise of Game Live Streaming


Published in: Google Books > Social Science > Fighting Games | Published on 27/Sep/2021 06:45

328 pages , Princeton University Press , 2018-10-16
A look at the revolution in game live streaming and esports broadcasting Every day thousands of people broadcast their gaming live to audiences over the internet using popular sites such as Twitch, which reaches more than one hundred million viewers a month. In these new platforms for interactive entertainment, big espo...[Read More]



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Step it Down Games, Plays, Songs, and Stories from the Afro-American Heritage


Published in: Google Books > Social Science > Play Games | Published on 20/Sep/2021 07:37

233 pages , University of Georgia Press , 1987
Gathers traditional baby games, clapping plays, jumps and skips, singing plays, ring plays, dances, outdoor games, songs, and stories



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Race, Gender, and Deviance in Xbox Live Theoretical Perspectives from the Virtual Margins


Published in: Google Books > Social Science > Racing Games | Published on 20/Sep/2021 03:44

88 pages , Taylor & Francis Group , 2014-03-27
Race, Gender, and Deviance in Xbox Live: Theoretical Perspectives from the Virtual Margins provides a much-needed theoretical framework for examining deviant behavior and deviant bodies within one of the largest virtual gaming communities-Xbox Live. Previous research on video games has focused mostly on violence and examinin...[Read More]



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A World of Excesses Online Games and Excessive Playing


Published in: Google Books > Social Science > Play Games | Published on 20/Sep/2021 02:51

178 pages , Ashgate Publishing, Ltd. , 2013-08-28
This book explores gaming culture, focusing on competent players and excessive use. Addressing the contested question of whether addiction is possible in relation to computer games - specifically online gaming - A World of Excesses demonstrates that excessive playing does not necessarily have detrimental effects, and that...[Read More]



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Race, Gender, and Deviance in Xbox Live Theoretical Perspectives from the Virtual Margins


Published in: Google Books > Social Science > Racing Games | Published on 19/Sep/2021 19:59

89 pages , Routledge , 2014-03-27
Race, Gender, and Deviance in Xbox Live provides a much-needed theoretical framework for examining deviant behavior and deviant bodies within one of the largest virtual gaming communities—Xbox Live. Previous research on video games has focused mostly on violence and examining violent behavior resulting from consuming this medium. This ...[Read More]



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The Learning Game Arguments for an Education Revolution


Published in: Google Books > Social Science > Educational Games | Published on 13/Sep/2021 12:57

315 pages , Victor Gollancz , 1997
In The Learning Game, Michael Barber, one of Britain's leading educationalists and adviser to the Labour Party on educational matters, describes and explains the crisis in the country's education system, and proposes some radical solutions.



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Recess Battles Playing, Fighting, and Storytelling


Published in: Google Books > Social Science > Fighting Games | Published on 06/Sep/2021 06:28

144 pages , Univ. Press of Mississippi , 2011-05-27
As children wrestle with culture through their games, recess itself has become a battleground for the control of children’s time. Based on dozens of interviews and the observation of over a thousand children in a racially integrated, working-class public school, Recess Battles is a moving reflection of urban childhood...[Read More]



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The Guide to Simulations/Games for Education and Training 4th Edition


Published in: Google Books > Social Science > Action Games | Published on 30/Aug/2021 08:24

692 pages , SAGE Publications, Incorporated , 1980-03
This is the fullest guide to available games and simulations for use in business and education. There are over 1,400 separate entries -- about half of them new to this edition -- giving each game's name, copyright, manufacturer, price, age and number of players, together with a full description. Twenty four essays eva...[Read More]



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The Game Culture Reader


Published in: Google Books > Social Science > Multiplayer Games | Published on 30/Aug/2021 05:57

285 pages , Cambridge Scholars Publishing , 2014-07-18
In The Game Culture Reader, editors Jason C. Thompson and Marc A. Ouellette propose that Game Studies—that peculiar multi-, inter-, and trans-disciplinary field wherein international researchers from such diverse areas as rhetoric, computer science, literary studies, culture studies, psychology, media studies and s...[Read More]



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Introduction to Game Analysis


Published in: Google Books > Social Science > Car Games | Published on 16/Aug/2021 17:15

274 pages , Routledge , 2014-07-17
Game analysis allows us to understand games better, providing insight into the player-game relationship, the construction of the game, and its sociocultural relevance. As the field of game studies grows, videogame writing is evolving from the mere evaluation of gameplay, graphics, sound, and replayablity, to more reflective writing that...[Read More]



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Gang Leader for a Day


Published in: Google Books > Social Science > Adventure Games | Published on 16/Aug/2021 00:47

320 pages , Penguin UK , 2009-02-05
Sudhir Venkatesh the young sociologist who became famous in Freakonomics (Why do drug dealers still live with their moms?) describes his time living with the gangs on the Southside of Chicago and answers another question: what's it like to live in hell? In the Robert Taylor Homes projects on Chicago's South Side, Sudhir befriends J.T.,...[Read More]



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Strategic Interaction


Published in: Google Books > Social Science > Strategy Games | Published on 26/Jul/2021 00:48

145 pages , University of Pennsylvania Press , 1970-01-01
The two essays in this classic work by sociologist Erving Goffman deal with the calculative, gamelike aspects of human interaction. Goffman examines the strategy of words and deeds; he uses the term "strategic interaction" to describe gamelike events in which an individual's situation is fully dependent on the mov...[Read More]



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