Game of Thrones: The Storyboards, the official archive from Season 1 to Season 7


Published in: Google Books > Performing Arts > New Games | Published on 29/Jun/2020 03:55

320 pages , Insight Editions , 2019-05-28
Go behind the scenes of HBO’s global television phenomenon with Game of Thrones: The Storyboards—an official collection featuring striking storyboard art. The official collection of behind the scenes storyboard art from HBO’s landmark TV show Game of Thrones. Learn how lead storyboard artist William Simpson helped the show ...[Read More]



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The Blade Runner Experience The Legacy of a Science Fiction Classic


Published in: Google Books > Performing Arts > Adventure Games | Published on 22/Jun/2020 02:46

240 pages , Columbia University Press , 2006-02-21
Since its release in 1982, Ridley Scott's Blade Runner, based on Philip K. Dick's novel Do Androids Dream of Electric Sheep?, has remained a cult classic through its depiction of a futuristic Los Angeles; its complex, enigmatic plot; and its underlying questions about the nature of human identity. The Blade Runner Experi...[Read More]



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Possible Worlds in Video Games: From Classic Narrative to Meaningful Actions


Published in: Google Books > Performing Arts > Action Games | Published on 15/Jun/2020 16:42

270 pages , Lulu.com , 2017-12-20
In current digital games, classic fictional worlds are transformed into ludofictional worlds, spaces rich in characters and emotions that are especially affected by the intervention of a player. In this book, we propose a model, inspired by the Semantics of Fiction and Possible Worlds, which is oriented to the analysis of video games as ...[Read More]



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The Art of Game of Thrones, the official book of design from Season 1 to Season 8


Published in: Google Books > Performing Arts > New Games | Published on 27/Apr/2020 20:52

432 pages , Insight Editions , 2019-11-05
Filled with gorgeous illustrations and artwork from HBO’s hit series, The Art of Game of Thrones is the definitive Game of Thrones art collection. The official collection of behind the scenes concept art and production design from HBO’s landmark TV show Game of Thrones. Learn how BAFTA and Emmy award-winning production design...[Read More]



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Performance, Politics, and the War on Terror 'Whatever it Takes'


Published in: Google Books > Performing Arts > Kids Safe Games | Published on 16/Mar/2020 00:25

203 pages , Springer , 2012-01-17
Using a performance studies lens, this book is a study of performance in the post-9/11 context of the so-called war on terror. It analyzes conventional theatre, political protest, performance art and other sites of performance to unpack the ways in which meaning has been made in the contemporary global sociopolitical environment.



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The Creation of iGiselle Classical Ballet Meets Contemporary Video Games


Published in: Google Books > Performing Arts > New Games | Published on 09/Mar/2020 13:08

206 pages , University of Alberta , 2019-03-11
The unusual marriage of Romantic ballet and artificial intelligence is an intriguing idea that led a team of interdisciplinary researchers to design iGiselle, a video game prototype. Scholars in the fields of literature, physical education, music, design, and computer science collaborated to revise the tragic narrative of th...[Read More]



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Book of the Dead The Complete History of Zombie Cinema


Published in: Google Books > Performing Arts > Zombie Games | Published on 20/Jan/2020 08:16

376 pages , Titan Books , 2014-10-14
Shares the history of zombies in cinema, offers historical context to an exhaustive zombie filmography, and discusses how the images of zombies have changed throughout their history.



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Killer Tapes and Shattered Screens Video Spectatorship From VHS to File Sharing


Published in: Google Books > Performing Arts > Zombie Attack | Published on 09/Dec/2019 18:38

297 pages , Univ of California Press , 2013-02-20
Since the mid-1980s, US audiences have watched the majority of movies they see on a video platform, be it VHS, DVD, Blu-ray, Video On Demand, or streaming media. Annual video revenues have exceeded box office returns for over twenty-five years. In short, video has become the structuring discourse of US movie culture. Kill...[Read More]



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Zombie Cinema


Published in: Google Books > Performing Arts > Zombie Attack | Published on 09/Dec/2019 16:11

160 pages , Rutgers University Press , 2017-03-17
It’s official: the zombie apocalypse is here. The living dead have been lurking in popular culture since the 1930s, but they have never been as ubiquitous or as widely-embraced as they are today. Zombie Cinema is a lively and accessible introduction to this massively popular genre. Presenting a historical overview of zo...[Read More]



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Fantasy Media in the Classroom Essays on Teaching with Film, Television, Literature, Graphic Novels and Video Games


Published in: Google Books > Performing Arts > Zombie Attack | Published on 09/Dec/2019 09:15

270 pages , McFarland , 2014-01-10
A common misconception is that professors who use popular culture and fantasy in the classroom have abandoned the classics, yet in a variety of contexts—high school, college freshman composition, senior seminars, literature, computer science, philosophy and politics—fantasy materials can expand and enrich an established curriculum. ...[Read More]



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The Zombie Movie Encyclopedia, Volume 2: 2000–2010


Published in: Google Books > Performing Arts > Zombie Attack | Published on 19/Nov/2019 04:08

292 pages , McFarland , 2012-09-18
This is a comprehensive overview of zombie movies in the first 11 years of the new millennium, the most dynamic and vital period yet in the history of the zombie genre. It serves not only as a follow-up to its predecessor (The Zombie Movie Encyclopedia, McFarland 2001), which covered movies from 1932 up until the late 1990s, but also as...[Read More]



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The Zombie Movie Encyclopedia


Published in: Google Books > Performing Arts > Zombie Attack | Published on 18/Nov/2019 08:37

259 pages , McFarland , 2000-12-01
Zombies are cautionary forms of humankind's most universally cherished ideal--life after death. Often ragged, unkempt, ill-spoken, rotting individuals, zombies (or the post-dead) seem socially awkward in comparison to the more popular and more aristocratic, undead, like Count Dracula and his peers. And so, the humble zombie remains, for...[Read More]



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