226 pages , Blue Terrier Press , 2010 World-renowned game designer Reiner Knizia has written the absolute classic on dice games and strategies. Straightforward and easy-to-read, this little gem gives detailed instructions, comprehensive odds, and insightful strategies on nearly 150 dice games and variations-several of which appear only within these pages.
52 pages , Publications International, Limited , 2019-06 Sticker Puzzles: In the Wild is a compelling activity to keep your child's brain engaged to create totally cool art. Similar to color or paint by number, this sticker activity book features designs that are divided into spaces, each with a letter, that corresponds to a sticker. Find the sticker, peel it, and place ...[Read More]
412 pages , 2020-04-07 The intersection between intellectual property law and video games and immersive entertainment is exciting, fast-paced, and complex, as technology evolves at breakneck speed and often outpaces established case law. This one-of-kind handbook covers the intellectual property issues that game developers routinely wrestle with and need legal counsel about, fro...[Read More]
169 pages , Peter Lang , 2008 Die Tryin' traces the cultural connections between videogames, masculinity, and digital culture. It fuses feminist, psychoanalytic, Marxist, and poststructuralist theory to analyze the social imaginary that is produced by - and produces - a particular form of masculinity: boyhood. The author asserts that digital culture is a culturally and h...[Read More]