Digital Games and Learning


Published in: Google Books > Education > Educational Games | Published on 13/Sep/2021 16:21

282 pages , A&C Black , 2011-03-31
The popularity of entertainment gaming over the last decades has led to the use of games for non-entertainment purposes in areas such as training and business support. The emergence of the serious games movement has capitalized on this interest in leisure gaming, with an increase in leisure game approaches in schools, colleges, universi...[Read More]



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Playful Teaching, Learning Games New Tool for Digital Classrooms


Published in: Google Books > Education > Educational Games | Published on 13/Sep/2021 11:20

133 pages , Sense Publishers , 2011
Educators around the world acknowledge the fact that we live in the knowledge society and ability to think systematically is one of the necessary skills in order to function effectively in the 21st century. In the past two decades, popular culture introduced digital games as part of leisure activities for children and adults. Today pla...[Read More]



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The Ultimate Homeschool Physical Education Game Book


Published in: Google Books > Education > Educational Games | Published on 13/Sep/2021 07:18

190 pages , 2003-01-01
Teaches physical education designed for home instruction, and mentions activities, rules involved, skills used, and the number of players required for each game.



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Games: Purpose and Potential in Education


Published in: Google Books > Education > Educational Games | Published on 13/Sep/2021 05:53

259 pages , Springer , 2008-11-01
The field of Games is rapidly expanding, prompting institutions throughout the world to create game development programs and courses focusing on educational games. As a result, games have also become a hot topic in the area of educational technology research. This increased interest is due to the technological advancement of digital game...[Read More]



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Difference Making at the Heart of Learning Students, Schools, and Communities Alive With Possibility


Published in: Google Books > Education > Educational Games | Published on 13/Sep/2021 04:18

136 pages , Corwin Press , 2020-10-20
Your students will change the world! Today’s learners face a complex future, where multilayered technological and societal issues will require new ways of problem-solving. This inspirational yet practical guide helps educators, counselors, and youth-development leaders build on students’ talents and interests to develop their des...[Read More]



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Gamification in Learning and Education Enjoy Learning Like Gaming


Published in: Google Books > Education > Educational Games | Published on 13/Sep/2021 03:29

159 pages , Springer , 2017-09-19
This book explores the theoretical foundations of gamification in learning and education. It has become increasingly difficult to engage and motivate students. Gamification not only makes learning interesting, but also allows game players to solve problems and learn lessons through repeated attempts and failures. This "positive failure" ...[Read More]



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In Teachers We Trust: The Finnish Way to World-Class Schools


Published in: Google Books > Education > Educational Games | Published on 12/Sep/2021 21:02

216 pages , W. W. Norton & Company , 2021-03-23
Seven key principles from Finland for building a culture of trust in schools around the world. In the spring of 2018, thousands of teachers across the United States—in states like Oklahoma, Kentucky, and Arizona—walked off their jobs while calling for higher wages and better working conditions. Ultimately, these America...[Read More]



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Mindset Mathematics Visualizing and Investigating Big Ideas, Grade 4


Published in: Google Books > Education > Educational Games | Published on 12/Sep/2021 20:21

288 pages , John Wiley & Sons , 2017-08-28
Engage students in mathematics using growth mindset techniques The most challenging parts of teaching mathematics are engaging students and helping them understand the connections between mathematics concepts. In this volume, you'll find a collection of low floor, high ceiling tasks that will help you do just that, by looking at...[Read More]



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Frontiers of Democracy


Published in: Google Books > Education > Fighting Games | Published on 05/Sep/2021 20:41

1937
Included section "The teacher's bookshelf."



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Digital Games in Language Learning and Teaching


Published in: Google Books > Education > Multiplayer Games | Published on 29/Aug/2021 21:35

232 pages , Palgrave Macmillan , 2012-06-12
This edited volume explores how digital games have the potential to engage learners both within and outside the classroom and to encourage interaction in the target language. This is the first dedicated collection of papers to bring together state-of-the-art research in game-based learning.



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Global Perspectives on Gameful and Playful Teaching and Learning


Published in: Google Books > Education > Multiplayer Games | Published on 29/Aug/2021 17:36

350 pages , 2019-11-11
"This book explores the interaction between learning outcomes and motivation in games (digital and analog) and promotes best practices for the integration of games in instructional settings"--



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Looking Toward the Future of Technology-Enhanced Education: Ubiquitous Learning and the Digital Native Ubiquitous Learning and the Digital Native


Published in: Google Books > Education > Puzzle Games | Published on 23/Aug/2021 12:38

556 pages , IGI Global , 2009-12-31
"This book evaluated the incorporation of technology into educational processes reviewing topics from primary and secondary school to higher education, from Second Life to wiki technology, from physical education to cultural learning"--Provided by publisher.



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