MMOs from the Outside In The Massively-Multiplayer Online Role-Playing Games of Psychology, Law, Government, and Real Life


Published in: Google Books > Computers > Multiplayer Games | Published on 07/Jul/2020 02:07

514 pages , Apress , 2015-12-30
This follow-up volume to MMOs from the Inside Out is a further collection of bold ideas, information, and instruction from one of the true pioneers of Massively-Multiplayer Online Role-Playing Games. Whereas its predecessor looked at how MMOs can change the world, MMOs from the Outside In: How Psychology, Law, Culture and Real Life see Mas...[Read More]



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My iPhone (Covers iOS 8 on iPhone 6/6 Plus, 5S/5C/5, and 4S)


Published in: Google Books > Computers > Multiplayer Games | Published on 06/Jul/2020 20:44

704 pages , Que Publishing , 2014-10-29
Step-by-step instructions with callouts to iPhone images that show you exactly what to do. Help when you run into iPhone problems or limitations. Tips and Notes to help you get the most from your iPhone. Full-color, step-by-step tasks walk you through getting and keeping your iPhone working just the way you want. The tasks include ...[Read More]



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Half-Real Video Games Between Real Rules and Fictional Worlds


Published in: Google Books > Computers > Multiplayer Games | Published on 06/Jul/2020 15:49

233 pages , MIT Press , 2011-08-19
Jesper Juul examines the constantly evolving tension between rules & fiction in video games. He argues that such games are both a departure from and a development of traditional non-electronic games.



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Wizards and Warriors Massively Multiplayer Online Game Creation


Published in: Google Books > Computers > Multiplayer Games | Published on 06/Jul/2020 09:03

320 pages , Muska/Lipman , 2012
Enables the reader to create his or her own Massively Multiplayer Online game, even if one has no programming or game-design knowledge, by describing what makes a great game and offering a step-by-step guide to designing a game with the Realm Crafter© program. Original.



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Simulation and Gaming


Published in: Google Books > Computers > Multiplayer Games | Published on 06/Jul/2020 08:57

232 pages , BoD – Books on Demand , 2018-02-14
The book "Simulation and Gaming" discusses the following topics and research areas: game-based methods of problem solution and data processing, analysis, and information mining; educational games and game features, including game characteristics, story, mechanics, and methodology; development of integrated games tasked wit...[Read More]



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Serious Games Foundations, Concepts and Practice


Published in: Google Books > Computers > Multiplayer Games | Published on 06/Jul/2020 07:36

421 pages , Springer , 2016-08-25
This textbook provides an introduction to the fundamentals of serious games, which differ considerably from computer games that are meant for pure entertainment. Undergraduate and graduate students from various disciplines who want to learn about serious games are one target group of this book. Prospective developers of serious games are...[Read More]



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MMOs from the Inside Out The History, Design, Fun, and Art of Massively-multiplayer Online Role-playing Games


Published in: Google Books > Computers > Multiplayer Games | Published on 06/Jul/2020 07:04

735 pages , Apress , 2015-12-30
This is an astonishing collection of ideas, information, and instruction from one of the true pioneers of Massively-Multiplayer Online Role-Playing Games. MMOs from the Inside Out: The History, Design, Fun, and Art of Massively-Multiplayer Role-playing Games speaks to the designers and players of MMOs, taking it as axiomatic that such game...[Read More]



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Beginning Mobile Phone Game Programming


Published in: Google Books > Computers > Multiplayer Games | Published on 06/Jul/2020 06:49

506 pages , Sams Publishing , 2005
Build several fully functional games as well as a game engine to use for programming cell phone and mobile games with Beginning Mobile Phone Game Programming! Beginning Cell Phone Game Programming demystifies wireless game programming by providing clear, practical lessons using the J2ME Game API. You will learn how to use the most popul...[Read More]



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OS X Yosemite All-in-One For Dummies


Published in: Google Books > Computers > Multiplayer Games | Published on 06/Jul/2020 06:07

744 pages , John Wiley & Sons , 2014-10-28
Get the most out of the latest version of OS X This reference combines eight content-rich minibooks in one complete package to give you all-access, easy-to-understand coverage of the key features and tools needed to get the most out of the latest OS X release from Apple. In OS X Yosemite All-in-One For Dummies, you'll learn the ...[Read More]



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Inter/vention Free Play in the Age of Electracy


Published in: Google Books > Computers > Multiplayer Games | Published on 06/Jul/2020 01:20

232 pages , MIT Press , 2012-03-23
A proposal that electracy—the special skills needed to navigate and understand our digital world—can be developed through play. In today's complex digital world, we must understand new media expressions and digital experiences not simply as more technologically advanced forms of “writing” that can be understood and analyzed as ...[Read More]



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Technologies for Interactive Digital Storytelling and Entertainment Third International Conference, TIDSE 2006, Darmstadt, Germany, December 4-6, 2006, Proceedings


Published in: Google Books > Computers > Adventure Games | Published on 22/Jun/2020 22:41

390 pages , Springer Science & Business Media , 2006-11-27
This book constitutes the refereed proceedings of the Third International Conference on Technologies for Interactive Digital Storytelling and Entertainment, TIDSE 2006, held in Darmstadt, Germany in December 2006. It contains 37 papers that cover a broad spectrum, from conceptual ideas, theories, and technologica...[Read More]



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TechGnosis Myth, Magic, and Mysticism in the Age of Information


Published in: Google Books > Computers > Adventure Games | Published on 22/Jun/2020 21:08

456 pages , North Atlantic Books , 2015-03-17
How does our fascination with technology intersect with the religious imagination? In TechGnosis—a cult classic now updated and reissued with a new afterword—Erik Davis argues that while the realms of the digital and the spiritual may seem worlds apart, esoteric and religious impulses have in fact always permeated (and so...[Read More]



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