133 pages , Xlibris Corporation , 2011-11-30 The definition of parenting and childrearing according to the dictionary says the experiences, skills, qualities, and responsibilities involved in being a parent and in teaching and caring for a child. This is a very basic description considering all that is entailed in raising children. The fact that children do not come with...[Read More]
303 pages , Springer , 2013-08-16 This book constitutes the refereed proceedings of the International Second International Multi-Conference on Artificial Intelligence Technology, M-CAIT 2013, held in Shah Alam, in August 2013. The 25 revised full papers presented were carefully reviewed and selected from 110 submissions. M-CAIT 2013 hosted four special tracks in a single...[Read More]
344 pages , Cambridge University Press , 1988 Ideology and Strategy is an analysis of issues in Swedish parliamentary history over the past 100 years. Leif Lewin has chosen eight issues and scrutinized them using traditional analysis and, importantly, game-theoretic reasoning.
814 pages , Springer Science & Business Media , 2005-08-17 This book constitutes the refereed proceedings of the 30th International Symposium on Mathematical Foundations of Computer Science, MFCS 2005, held in Gdansk, Poland in August/September 2005. The 62 revised full papers presented together with full papers or abstracts of 7 invited talks were carefully reviewed and...[Read More]
156 pages , "O'Reilly Media, Inc." , 2011-08-26 Anyone familiar with Zynga's Farmville understands how fun and addictive real-time social games can be. This hands-on guide shows you how to design and build one of these games from start to finish, with nothing but open source tools. You'll learn how to render graphics, animate with sprites, add sound, validate scores to p...[Read More]
544 pages , Routledge , 2015-03-04 This is the first intermediate microeconomics textbook to offer both a theoretical and real-world grounding in the subject. Relying on simple algebraic equations, and developed over years of classroom testing, it covers factually oriented models in addition to the neoclassical paradigm, and goes beyond theoretical analysis to consider p...[Read More]
208 pages , SAGE , 2008-02-18 An Introduction to Game Studies is the first introductory textbook for students of game studies. It provides a conceptual overview of the cultural, social and economic significance of computer and video games and traces the history of game culture and the emergence of game studies as a field of research. Key concepts and theories are illustr...[Read More]
16 pages , Association for Training and Development , 2014-07-01 Are you interested in learning more about gaming? Are you trying to determine whether it might be an appropriate training and development solution, but aren’t sure where to start? While games have long been an important part of human social development—think learning to take turns in a board game, and s...[Read More]