MMOs from the Outside In The Massively-Multiplayer Online Role-Playing Games of Psychology, Law, Government, and Real Life


Published in: Google Books > Computers > Multiplayer Games | Published on 07/Jul/2020 02:07

514 pages , Apress , 2015-12-30
This follow-up volume to MMOs from the Inside Out is a further collection of bold ideas, information, and instruction from one of the true pioneers of Massively-Multiplayer Online Role-Playing Games. Whereas its predecessor looked at how MMOs can change the world, MMOs from the Outside In: How Psychology, Law, Culture and Real Life see Mas...[Read More]



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Build a Multiplayer Kart Racing Game in Unity 2019


Published in: Google Books > > Multiplayer Games | Published on 06/Jul/2020 22:00

2020
Get to grips with vehicle physics, game mechanics, AI, and Photon networking to create immersive multiplayer kart racing experiences About This Video Delve into car physics and controllers built from the ground up with Unity's wheel colliders and rigidbodies Explore AI-driven cars with waypoint navigation, smart acceleration and braking, and avoidance behaviors Understand networkin...[Read More]



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My iPhone (Covers iOS 8 on iPhone 6/6 Plus, 5S/5C/5, and 4S)


Published in: Google Books > Computers > Multiplayer Games | Published on 06/Jul/2020 20:44

704 pages , Que Publishing , 2014-10-29
Step-by-step instructions with callouts to iPhone images that show you exactly what to do. Help when you run into iPhone problems or limitations. Tips and Notes to help you get the most from your iPhone. Full-color, step-by-step tasks walk you through getting and keeping your iPhone working just the way you want. The tasks include ...[Read More]



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Gaming - Massively Multiplayer Online Games 1 Vs. 100, Aces High, Ai Sp@Ce, All Points Bulletin, Auto Assault, Bitefight, Blackshot, Cal Ripken's Rea


Published in: Google Books > > Multiplayer Games | Published on 06/Jul/2020 19:21

80 pages , Books LLC, Wiki Series , 2011-11
This book consists of articles from Wikia. Pages: 78. Chapters: 1 vs. 100, Aces High, Ai Sp@ce, All Points Bulletin, Auto Assault, BiteFight, BlackShot, Cal Ripken's Real Baseball, Chronology of massively multiplayer online strategy video games, Cities XL, City of Heroes, Citypixel, Club Penguin, Combined Arms, Company of Heroe...[Read More]



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Do-It-Yourself Multiplayer Java Games An Introduction to Java Sockets and Internet-Based Games


Published in: Google Books > > Multiplayer Games | Published on 06/Jul/2020 16:59

802 pages , Createspace Independent Publishing Platform , 2018-08-12
Do-It-Yourself Multiplayer Java Games: An Introduction to Java Sockets and Internet-Based Games is the fourth book of the Do-It-Yourself Java Games series. The previous books introduced games you could play by yourself or against the computer. This book will teach you to use Java sockets and TCP/IP to c...[Read More]



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Half-Real Video Games Between Real Rules and Fictional Worlds


Published in: Google Books > Computers > Multiplayer Games | Published on 06/Jul/2020 15:49

233 pages , MIT Press , 2011-08-19
Jesper Juul examines the constantly evolving tension between rules & fiction in video games. He argues that such games are both a departure from and a development of traditional non-electronic games.



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Strategies for Success in Retail (Collection)


Published in: Google Books > Business & Economics > Multiplayer Games | Published on 06/Jul/2020 15:05

736 pages , Pearson Education , 2011-01-04
3 state-of-the-art guides to understanding consumer behavior -- and leveraging it for higher retail profits Three books packed with up-to-the-minute insights into consumer behavior — and practical guidance on building more successful campaigns, products, formats, and experiences! Use innovative new pricing strategies to create...[Read More]



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The Routledge Handbook of Language and Digital Communication


Published in: Google Books > Language Arts & Disciplines > Multiplayer Games | Published on 06/Jul/2020 14:19

434 pages , Routledge , 2015-07-16
The Routledge Handbook of Language and Digital Communication provides a comprehensive, state of the art overview of language-focused research on digital communication, taking stock and registering the latest trends that set the agenda for future developments in this thriving and fast moving field. The contributors are all leading figure...[Read More]



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Gaming and the Divine A New Systematic Theology of Video Games


Published in: Google Books > Religion > Multiplayer Games | Published on 06/Jul/2020 13:38

290 pages , Routledge , 2019-03-28
This book formulates a new theological approach to the study of religion in gaming. Video games have become one of the most important cultural artefacts of modern society, both as mediators of cultural, social, and religious values and in terms of commercial success. This has led to a significant increase in the critical analysis of thi...[Read More]



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Lone Wolf Multiplayer Game Book


Published in: Google Books > Games > Multiplayer Games | Published on 06/Jul/2020 13:28

128 pages , Mongoose Pub , 2010-03-01
Launched in the 80's, the Lone Wolf series of gamebooks quickly became firm favourites among a growing fan base. Alone among the gamebooks of their day, Lone Wolf was the only one to feature a cohesive and exciting world, and an extended campaign in which your character could grow and expand as he travelled through all 28 books of th...[Read More]



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The Second Nuclear Age Strategy, Danger, and the New Power Politics


Published in: Google Books > Political Science > Multiplayer Games | Published on 06/Jul/2020 10:29

320 pages , Macmillan , 2012-11-13
A leading international security strategist offers a compelling new way to "think about the unthinkable." The cold war ended more than two decades ago, and with its end came a reduction in the threat of nuclear weapons—a luxury that we can no longer indulge. It's not just the threat of Iran getting the bomb or North Korea doing someth...[Read More]



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Wizards and Warriors Massively Multiplayer Online Game Creation


Published in: Google Books > Computers > Multiplayer Games | Published on 06/Jul/2020 09:03

320 pages , Muska/Lipman , 2012
Enables the reader to create his or her own Massively Multiplayer Online game, even if one has no programming or game-design knowledge, by describing what makes a great game and offering a step-by-step guide to designing a game with the Realm Crafter© program. Original.



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